
As you step through the doorway, you find immediately she’s given you the slip:

the room you’ve entered is empty, and she’s nowhere to be found.
You pause and take your bearings. The room is tight and wet-warm with candleflame. A desk sits in the center of the room, and a row of candles floats in a glass bowl, the bowl half-filled with water, rocking gently. The air is thick—you almost cover your nose: a curling odor, like an unemptied chamber pot.
The light is dim, coming through a small window shaped like a porthole. You see that the room has a few odd trinkets: on a wall, a poster of a great white shark leaping through a flaming hoop. On a coat rack in the corner, two almost identical twin cutlasses hang, one with a red handle, the other, green; you peer closely and see that they are both toys, stage-props. Hanging from a plastic clothes hanger on the back of the door you came through is an outlandish pirate costume. Beside the porthole, a single shrunken head the size of an ostrich egg dangles, lips stitched, hair white, exploding from its skulls like a firework. One eyehole is empty and gaping; the other is covered with a patch.
A nameplate on a desk reads CAPTAIN’S QUARTERS.
But there is nothing else that suggests a “Captain’s Quarters”: no box of sea urchins, no narwhal tusk. No scrimshawed fang of a sea lion harpooned in the Aleutians, nor the harpoon itself, that beloved a totem of his younger, fitter years, when the captain would leave the ship and take part in the hunt, long before he was the captain, before the grim dullness of responsibility, of how many lbs salt-peter, how many lbs biscuit and lime, having to cheer up the glum first-mate and keep an eye on the cook. Back when he was just a sailor like yourself, beset by a stirring up in his soul, a competition of sorts against the general humming thrust of mankind, the emptiness of society, that mad tinny clamor—when he, like you, turned his gaze to the sea.
This is not what you find. This is no room of any captain you’ve ever seen.
In fact, save the swaying little head and its tenderly red-stitched mouth, and save the costume and the swords, you find yourself in a place quite familiar—disturbingly so. This isn’t a stranger’s room in a strange town: this could be your childhood bedroom, or anyway a room rigged to resemble it. That small bed in the corner with the cartoon-themed comforter set atop it messily. The shark poster. The alarm clock done in the style of a football helmet, your favorite childhood team (the alarm a tinny reproduction of applauding fans). The little bookcase topped with pictures of your dog Lizardo—you can’t help feel a sudden lump in your throat, recalling the sad end to that poor puppy. The pirate costume—your own from many years ago.
And of course. On a bookshelf, the pictures of you and your sibling, the one who left when you were young, the sibling you hardly knew, who ripped himself asunder from your life.
To say the least, unsettling. To find this place of memories, here on this ship, here in this town, here in this strange building – wherever it is that you are – to find it here after who knows what led you to here. The air smells of salt; the sea seemingly pulls the boat to and fro; the head still dangles before the porthole. What trick is this? What game is afoot?
A black object on the captain’s desk – your desk – rings.
You lift the receiver to your ear.
“We know,” a voice says, “what you are doing. We will do everything we can to stop you. Aren’t you tired by now, wearied by all this stepping through door after door? Searching after strangers rumored to be this or that villain? Doesn’t it always end the same? One way or the other?
As if to better hear, the shrunken head turns toward you.
“You know the truth,” the voice continues. “Death is always the realest ending. The most satisfying one. Don’t forget what happened. The dog. The highway. The past.”
It is a suddenly such a soothing voice, a voice that has always been inside you, confiding, questioning. Why don’t you step back on deck, it says. Go to the side. It is a placid nighttime; the seas are becalmed; gaze down into the black ocean; staring back at you will be not only all within the ocean but all that it reflects: the twinned sky, and deep space, and all the stars will be below you and above you and wouldn’t you like to exit, to step away to a place better than the mad one you’re now in? Wouldn’t it be better to fall into and reside with the sea, the stars? They are the calm and quiet that you have been seeking. They are the resting spot.
Go on. They’re waiting for you.
The phone clicks.
If you do rush through the cabin door, intending to leap from the ship in utter despair, 6.
If you sit here awhile, uncertain, tired, overwhelmed, until you fall into a nap, 23.
If, in anger and frustration, you tear the phone from the wall, 26.
